Totals betting answers one question: will a measurable quantity in a match (goals, points, corners, maps, sets) be more or less (over or under) than a specified number?
On 1xBet, though, totals are not always as simple as Over or Under. Under standard 1xBet betting rules, totals can appear in several formats, and each one has its own settlement logic. That is why some bets may be refunded in part, pushed, or settled differently from what the player expected.
This guide should covers each totals format, from the straightforward Over/Under to Asian Total push mechanics – with concrete settlement examples across football, basketball, and esports.
Over and Under: The Foundation
Over and Under are the two selections in a standard totals market. You back whether the actual quantity – goals scored, points accumulated, corners awarded – will exceed (Over) or fall short of (Under) the line set by 1xBet.
How the line works:
The line is a number set by the platform to divide probable outcomes as evenly as possible, producing roughly balanced odds on each side. A football match set at Over/Under 2.5 goals means:
- Over 2.5: the match must produce 3 or more goals
- Under 2.5: the match must produce 0, 1, or 2 goals
The 0.5 increment is intentional. It eliminates the possibility of an exact match to the line (a "push"), ensuring every bet settles as a definitive win or loss.
Settlement examples – Over/Under 2.5 goals:
| Final Score | Total Goals | Over 2.5 | Under 2.5 |
|---|---|---|---|
| 0-0 | 0 | ❌ Loses | ✅ Wins |
| 1-1 | 2 | ❌ Loses | ✅ Wins |
| 2-1 | 3 | ✅ Wins | ❌ Loses |
| 3-2 | 5 | ✅ Wins | ❌ Loses |
Whole-number lines and the push:
When the line is a whole number – such as Over/Under 2 goals – an exact match produces a push: your stake is refunded. This is why half-point lines (2.5, 3.5) are more common on 1xBet for standard totals; they force a definitive result every time.
| Final Score | Total Goals | Over 2 | Under 2 |
|---|---|---|---|
| 1-0 | 1 | ❌ Loses | ✅ Wins |
| 1-1 | 2 | ↩ Push / Refund | ↩ Push / Refund |
| 2-1 | 3 | ✅ Wins | ❌ Loses |
TO and TU: What These Abbreviations Mean
TO and TU are the 1xBet interface abbreviations for the two sides of a totals market:
| Abbreviation | Full Term | Meaning |
|---|---|---|
| TO | Total Over | Back the quantity to exceed the line |
| TU | Total Under | Back the quantity to fall below the line |
These labels appear across sports on 1xBet – in football goal totals, basketball point totals, tennis game totals, and esports map totals. The abbreviations are consistent regardless of the sport or the unit being counted.
Where TO/TU appears on 1xBet:
In the market list within any event, totals are displayed in rows showing the line value and the two selections. A typical display:
Total (2.5) – TO: 1.90 | TU: 1.95
This reads: Back Over 2.5 at odds of 1.90, or Back Under 2.5 at odds of 1.95.
Basketball context – TO/TU on points:
A PBA game between San Miguel and Ginebra with a line of Total (168.5) points:
- TO 168.5: the combined points total of both teams must reach 169 or more
- TU 168.5: the combined total must be 168 or fewer
The unit changes – goals become points, or sets, or maps – but the TO/TU logic is identical across all sports.
Asian Total
Asian Total is a totals format that splits your stake across two adjacent lines simultaneously, using quarter-ball increments (0.25). This eliminates full-stake losses on close outcomes and introduces the possibility of a partial win or partial refund.
The quarter-ball mechanic:
An Asian Total line ending in .25 or .75 splits your stake equally between the two whole or half-point lines immediately above and below it.
| Asian Total Line | Stake Split | Settles as |
|---|---|---|
| 2.25 | Half on Over 2.0 + Half on Over 2.5 | Depends on total goals (see below) |
| 2.75 | Half on Over 2.5 + Half on Over 3.0 | Depends on total goals |
Settlement logic for Asian Total Over 2.25:
Your stake is split: 50% on Over 2.0 and 50% on Over 2.5.
| Total Goals | Over 2.0 result | Over 2.5 result | Net outcome |
|---|---|---|---|
| 1 | ❌ Loses | ❌ Loses | Full stake lost |
| 2 | ↩ Push / Refund | ❌ Loses | Half stake refunded, half lost |
| 3 | ✅ Wins | ✅ Wins | Full stake wins |
| 4+ | ✅ Wins | ✅ Wins | Full stake wins |
The 2-goal result is the defining case: one half of the stake pushes (refunds) and the other half loses. Your net loss is half the original stake – not the full amount.
Asian Total Under 2.25:
| Total Goals | Under 2.0 result | Under 2.5 result | Net outcome |
|---|---|---|---|
| 1 | ✅ Wins | ✅ Wins | Full stake wins |
| 2 | ↩ Push / Refund | ✅ Wins | Half wins, half refunds |
| 3 | ❌ Loses | ❌ Loses | Full stake lost |
Why Asian Total exists:
The partial refund on borderline results reduces variance. A standard Under 2.5 bet loses entirely on a 3-goal match. An Asian Total Under 2.25 loses only half the stake on exactly 3 goals – because half was placed on Under 2.5 (loses) and half on Under 2.0 (also loses at 3 goals, but the 2.25 split means you were partly protected at the 2-goal boundary).
Asian Total vs standard total – comparison:
| Feature | Standard Total | Asian Total |
|---|---|---|
| Lines used | Single line | Two adjacent lines (split stake) |
| Push possible | Yes (whole-number lines) | Yes (at the boundary score) |
| Partial result | No | Yes – partial win or half refund |
| Odds | Standard | Slightly lower (reduced variance priced in) |
| Best for | Decisive outcomes | Close matchups where boundary score is plausible |
3-Way Total
3-Way Total introduces a third selection – Exactly – alongside Over and Under. It applies exclusively to whole-number lines and covers the scenario where the final quantity matches the line precisely.
The three selections:
| Selection | Meaning |
|---|---|
| Over | Quantity exceeds the line |
| Exactly | Quantity matches the line exactly |
| Under | Quantity falls below the line |
3-Way Total 2 goals – settlement:
| Total Goals | Over 2 | Exactly 2 | Under 2 |
|---|---|---|---|
| 0 | ❌ | ❌ | ✅ |
| 1 | ❌ | ❌ | ✅ |
| 2 | ❌ | ✅ | ❌ |
| 3 | ✅ | ❌ | ❌ |
| 4+ | ✅ | ❌ | ❌ |
Why the "Exactly" option exists:
In a standard 2-goal total, both Over 2 and Under 2 push when the match ends with exactly 2 goals – stakes are refunded. The 3-Way Total eliminates refunds by making "exactly 2 goals" a backable outcome with its own odds. A match that ends 1-1 (2 goals total) now has a winner: the "Exactly 2" backer collects at typically higher odds (3.50–5.00 range) while Over and Under backers lose.
3-Way Total vs standard total:
| Feature | Standard Total | 3-Way Total |
|---|---|---|
| Selections | 2 (Over / Under) | 3 (Over / Exactly / Under) |
| Push / refund on exact line | Yes | No – Exactly selection wins instead |
| Odds on Over/Under | Standard | Slightly higher (exact outcome removed from their probability) |
| "Exactly" odds | N/A | Typically 3.50–6.00 |
| Best for | Standard line betting | When exact scoreline has meaningful probability |
Football example:
A low-scoring defensive clash. Total line: 1 goal. The match finishes 1-0.
- Standard Total 1: Over 1 needs 2+ goals (loses), Under 1 needs 0 goals (loses) – both push, stakes refunded
- 3-Way Total 1: Exactly 1 goal wins. Over and Under backers lose their full stakes
The 3-Way format rewards precision and removes the push safety net from the standard total. "Exactly" selections suit low-scoring matches or specific game contexts where the boundary total is historically frequent.
Total Even / Total Odd
Total Even and Total Odd are markets that ask whether the final counted quantity – goals, points, corners – will be an even or odd number. They are independent of any line and settle purely on the mathematical parity of the result.
Selections:
| Selection | Wins when |
|---|---|
| Even | Final total is 0, 2, 4, 6, 8… |
| Odd | Final total is 1, 3, 5, 7, 9… |
Football Total Goals Even/Odd – examples:
| Score | Goals | Even | Odd |
|---|---|---|---|
| 0–0 | 0 | ✅ | ❌ |
| 1–0 | 1 | ❌ | ✅ |
| 1–1 | 2 | ✅ | ❌ |
| 2–1 | 3 | ❌ | ✅ |
| 3–1 | 4 | ✅ | ❌ |
Odds structure:
Even and Odd selections are close to 50/50 probability across large samples, so odds typically sit near 1.85–1.95 on each side after the platform's margin. The slight variation reflects statistical bias in certain sports – in football, for example, 0-0 draws make "even" marginally more common in defensive matches because zero is an even number.
Where Total Even/Odd appears:
Beyond total goals, this market applies to:
- Total corners (football)
- Total cards (yellow/red combined)
- Total points (basketball)
- Half-time total goals specifically
Total Maps and Total Sets
Total Maps and Total Sets apply the over/under framework to the structural units of esports and racket sports respectively – where the counted quantity is not goals or points but the number of discrete game segments played.
Total Maps (Esports)
In esports, a map is a single game played within a multi-game series. Best-of-three (Bo3) series can produce 2 or 3 maps; best-of-five (Bo5) can produce 3, 4, or 5.
Total Maps market – Bo3:
| Maps Played | Over 2.5 Maps | Under 2.5 Maps |
|---|---|---|
| 2 (series ends 2-0) | ❌ | ✅ |
| 3 (series goes to decider) | ✅ | ❌ |
A "clean sweep" 2-0 series produces 2 maps – Under 2.5 wins. Any series that reaches a deciding map produces 3 – Over 2.5 wins. The market is effectively asking: will this series be competitive enough to require a third game?
PH esports context – MLBB MPL Philippines:
A Bo3 playoff match between Blacklist International and ECHO. Blacklist wins 2-0 in dominant fashion. Total Maps: 2. Under 2.5 wins.
If ECHO forces a third game: Total Maps 3. Over 2.5 wins – regardless of which team ultimately wins the series.
Total Maps – Bo5:
Bo5 series offer more granular total options:
| Line | Over wins if | Under wins if |
|---|---|---|
| 3.5 | 4 or 5 maps played | Series ends in 3 maps (3-0 sweep) |
| 4.5 | 5 maps played (full series) | Series ends in 3 or 4 maps |
Total Sets (Tennis)
Tennis applies the same logic to sets. A best-of-three match produces 2 or 3 sets; best-of-five produces 3, 4, or 5.
Total Sets – best-of-three:
| Sets Played | Over 2.5 | Under 2.5 |
|---|---|---|
| 2 (straight sets win) | ❌ | ✅ |
| 3 (player drops a set) | ✅ | ❌ |
Total Games (Tennis):
A more granular variant counts the total number of individual games across all sets. A match of 6-4, 6-3 produces 19 total games. A 7-6, 6-7, 6-4 match produces 36. The standard Over/Under line for Total Games in a competitive men's match typically sits between 20 and 24 games.
Full Settlement Examples Across Sports
Football – Multiple Totals Markets on One Match
Match: Liverpool vs Arsenal. Final score: 2–1 (3 goals total).
| Market | Line | Selection | Settlement |
|---|---|---|---|
| Standard Total | 2.5 | Over | ✅ Wins (3 > 2.5) |
| Standard Total | 2.5 | Under | ❌ Loses |
| Asian Total | 2.25 | Over | ✅ Wins (both 2.0 and 2.5 portions win) |
| Asian Total | 2.75 | Over | Half wins (3 > 2.5 ✅; 3 = 3.0 push ↩) |
| 3-Way Total | 3 | Exactly | ✅ Wins (exactly 3 goals) |
| 3-Way Total | 3 | Over | ❌ Loses (needs 4+) |
| Total Even/Odd | – | Odd | ✅ Wins (3 is odd) |
Basketball – Point Totals
PBA game: Ginebra vs Meralco. Final score: 98–92 (190 total points).
| Market | Line | Selection | Settlement |
|---|---|---|---|
| Standard Total | 185.5 | TO (Over) | ✅ Wins (190 > 185.5) |
| Standard Total | 191.5 | TU (Under) | ✅ Wins (190 < 191.5) |
| Asian Total | 189.75 | TO (Over) | ✅ Wins (190 > both 189.5 and 190.0 portions) |
| Asian Total | 190.25 | TO (Over) | Half wins (190 > 190.0 push ↩; 190 < 190.5 ❌) |
| Total Even/Odd | – | Even | ✅ Wins (190 is even) |